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Piroot

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Devlog

  • Post MAGFest Update
    January 20, 2019 by Frank Force Games#magfest, #devlog
    I just uploaded a big update of the demo with improvements in every area! It's been a while since I got back showing my game at MAGFest. It went really well, over 100 people played piroot, and I watch... Continue reading
  • Spin Dash!
    December 30, 2018 by Frank Force Games
    Happy holidays everyone! MAGFest is soon approaching where I will be showing my game in the MIVS section. I am still hard at work making last minute changes. Over the holidays I watched some people pl... Continue reading
  • Piroot Video Devlog 3 – Weapons, enemies, and level design
    December 19, 2018 by Frank Force Games#devlog
    Continue reading
  • Laser Destruction
    December 17, 2018 by Frank Force Games
    Check out this sweet laser effect! Red and blue blocks can be chipped away by a laser with accompanying shower of colored sparks... Continue reading
  • Lasers, Conveyor Belts, and Mini Bosses
    December 15, 2018 by Frank Force Games
    I have made huge progress in the past few weeks. Previously I could speed run the demo in under 5 minutes. Now I've yet to get through it in under 15 minutes (I think sub 10 minute runs are possible t... Continue reading
  • π√ - Video Devlog 1 & 2
    December 02, 2018 by Frank Force Games#devlog
    π√ (aka Piroot) is a metroidvania game that spans a fully realized planet. It is still very early in development but I've released a short demo here on itch, a teaser trailer, and 2 devlogs. In t... Continue reading
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