I’ve always had a deep love of videogames. At a young age I learned to make games in Visual Basic. In high school I bought a TI-82 and read the entire manual that same night. I honed my craft by cloning many popular games for TI-82 Basic. In college I studied computer science and other game development related subjects. After graduating I began a long career in video game development and contributed to many popular games like Doom, Starhawk, Red Faction: Guerrilla, Psi-Ops, Outlaw Golf, and Deer Avenger 4.
Over the years I’ve released a fairly diverse collection of independent games. Most of my games use an open source game engine I wrote called The Frank Engine.